Still a leader in its fieldĮven if the situation will change in the future, as of today, Flash is still the best software to create dynamic content for the Internet and other platforms. All the tutorials and support you needĪdobe Animate CC is marketed for professional users, but also offers many help and support tools to get you started.Īll you have to do is find a topic under Learn or Get Support on the Adobe website to access tutorials, articles and projects to help you learn new tricks. In recent updates, a variety of features have been added, including a new motion editor, WebGL for animation, outlines of variable width, as well as interpolation of outlines of variable width, and object cancellation.Īdobe Animate CC also now supports projection files and HTML5 extensions. Adobe Animate CC is an excellent program to create dynamic content that can be played on all media. The animations are more versatile, dynamic, and easier to create than ever before. You can also use Flash Builder to generate Action Script.Īdobe Animate CC includes additional features: a framework specifically designed for text, extraction of data from new formats (XML, BIN, XFL), and the possibility to export Flash animations to more programs. A library of predefined code can make coding easier for beginners. Selecting a region changes the language and/or content on Animate CC comes with a limited number of tools for the creation of graphics, but it’s very easy to import content created with Fireworks or Photoshop.Ĭreating dynamic content is possible thanks to Action Script 3.0, a simplified programming language that is adapted to the Internet. To taper the object, move the selected corner and the adjoining corner equal distances from their origins, Shift-Control-click to drag (Windows) or Shift-Command-click to drag (Macintosh) a corner handle. To distort shapes, press Control (Windows) or Command (Macintosh) and drag a corner handle or a side handle. To skew the selection, position the pointer on the outline between the transformation handles and drag. To scale in the respective direction only, drag a corner handle or a side handle horizontally or vertically. To scale the selection, drag a corner handle diagonally to scale in two dimensions. To rotate around the opposite corner, Alt-drag (Windows) or Option-drag (Macintosh). The selection rotates around the transformation point. To rotate the selection, position the pointer just outside a corner handle and drag. To set the center of rotation or scaling, drag the transformation point to a new location. To move the selection, position the pointer over the object within the bounding box, and drag the object to a new position. Quick share and publish your animations.Best Practices to optimize FLA files for Animate.Best practices - SWF application authoring guidelines.Best practices - Tips for creating content for mobile devices.Controlling external video playback with ActionScript.Export graphics and videos with Animate.Working with Custom Platform Support Plug-in.Best practices - Accessibility guidelines.Best practices - Organizing ActionScript in an application.Publishing AIR for Android applications.How to package applications for AIR for iOS.Creating and publishing a WebGL document.Automating tasks with the Commands menu.Apply patterns with the Spray Brushtool.Working with Illustrator AI files in Animate.Working with Adobe Premiere Pro and After Effects.Strokes, fills, and gradients with Animate CC.Creating and working with symbol instances in Animate.Transforming and combining graphic objects in Animate.Optimization options for Images and Animated GIFs.Export animations for mobile apps and game engines.Using web fonts in HTML5 Canvas documents.Use the Stage and Tools panel for Animate.Using Creative Cloud Libraries and Adobe Animate.Using Google fonts in HTML5 Canvas documents.Virtual Reality authoring and publishing.Best practices - Advertising with Animate.Add interactivity with code snippets in Animate.Create and publish HTML5 Canvas documents in Animate.Convert Animate projects to other document type formats.How to use mask layers in Adobe Animate.Working with Motion tweens saved as XML files.Editing the motion path of a tween animation.How to edit motion tweens using Motion Editor.How to work with classic tween animation in Animate.How to use frames and keyframes in Animate.Work with Multiple File Types in Animate.
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